memory, matching, pattern-recognition, sequencing game.
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README.md
game.js
index.html
style.css
ux.js

README.md

Memory, Matching, Sequencing Game - Click Here to Play

A timed matching, sequencing, pattern-recognition game.

alt text

Rules

  • Don't click the same cell twice.
  • Click all cells of one type before clicking a cell with different type.
  • The goal is to match similar cells on a grid.
  • Click all cells of the same type to win. Without clicking the same cell twice.
  • After clicking all cells of the same type: Begin a new type.

How to Win

  • Click the cells in the correct order; Don't click the same cell twice.
  • Click every cell of the same type. Without clicking the same cell twice.
  • After clicking every cell of the same type, click a different type and continue

After:

  • clicking every cell in the game-area
  • clicking all similar cells sequentially
  • without clicking the same cell twice: You Win!
  • Try again with more cells

Author's Notes

Designed to be a dynamic, multi-purpose dialogue.

The goals of this project are:

  1. To be accessible, the cards/cell-variants in this game are all uniquely identifiable. And (I'm hoping) color-blindness proof.
  2. To help people exercise their brains.

The game.js file takes 4 arguments: cells wide, cells high, number of cell types, number of each cell type.

The game.js file includes logic for diverting unsolvable game configurations. (not applicable when all 4 game arguments are equal)

Each element the grid includes semantic css classes.