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Fix for talloc, in order to improve mesa shader compiler performance …
…on windows from abysmal to merely poor. The vsnprintf() implementation in MSVC's libc does not conform to C99, and returns -1 if the given buffer is too small to hold the given format. Passing it NULL and a size of zero returns the number of chars required. BUG=NONE TEST=all GPU layout tests R=kbr Review URL: http://codereview.chromium.org/6711035 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78710 0039d316-1c4b-4281-b951-d872f2087c98
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senorblanco@chromium.org
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Mar 18, 2011
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