Could we get gl_FragData[n] mapped to oc<n>?
I'm currently playing with the extended profile preview, and it'd be great to be able to use this tool to start targeting upcoming features.
I'll ask around internally, but I know that not all of the work that showed up in that preview will actually make it into the next version of Flash so it might be premature to add support for this
Are you still around Alexmac?
I'm still around, but I'm not actively working on this project any more