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README.rst

Minetest Mapper

A tool to generate maps of minetest and freeminer worlds.

Quick links (functional on github. Elsewhere possibly not):

All features:doc/features.rst
User manual:doc/manual.rst
Changelog:Changelog
Building:doc/build-instructions.rst
Github:https://github.com/adrido/minetest-mapper-cpp
Submitting bugs:https://github.com/adrido/minetest-mapper-cpp/issues
Binary downloads:https://github.com/adrido/minetest-mapper-cpp/wiki/Downloads
Generating colors.txt:dumpnodes/README.dumpnodes

Features (short list)

Map Generation Features

  • Support for both minetest and freeminer worlds
  • Support for sqlite3, postgresql, leveldb and redis map databases
  • Generate a subsection of the map, or a full map (but note that the size of generated images is limited)
  • Generate regular maps or height-maps
  • All colors for regular or height maps are configurable
  • Draw player positions
  • Draw different geometric figures, or text on the map
  • Draw the map at a reduced scale. E.g. 1:4.
  • Draw a scale on the left and/or top side of the map, and/or a height scale (for height maps) on the bottom.
  • Optionally draw some nodes transparently (e.g. water)
  • Includes User Manual
  • Includes scripts to aid in generating a color definition file.

Build Features

  • Supports both the gcc and clang compiler suites
  • Supports MSVC building on Windows (with SQLite3 and LevelDB)
    • With automatic downloading of all but one of the required libraries.
  • Build rpm, deb and/or tar.gz installation packages. Or simply type 'make install'.

Quick Start

Windows

Check the download page to obtain a compiled version: https://github.com/adrido/minetest-mapper-cpp/wiki/Downloads

Or check the building instructions for compiling using MSVC: docs/build-instructions.rst.

Install Dependencies

Make sure development versions of the following packages are installed. For more detailed instructions, see docs/build-instructions.rst.

Libraries:

  • zlib
  • libgd
  • sqlite3 (not mandatory. See doc/build-instructions.rst.
  • postgresql (if postgresql support is desired)
  • leveldb (if leveldb support is desired)
  • hiredis (if redis support is desired)

Build environment:

  • C++ compiler suite (clang or gcc)
  • cmake
  • make

Other:

  • python-docutils (if documentation in html format is desired)

Compile

Plain:

cmake .
make

With levelDB and Redis support:

cmake -DENABLE_LEVELDB=true -DENABLE_REDIS=true .
make

Generate a Map

After compilation, and optional installation, minetestmapper is started as follows:

('\' is a continuation character - the command-line continues on the next line. Type return only after the line that does not end with the continuation character)

minetestmapper \
    --input <world-directory> \
    --output <image-file-name.png>

If the world is not too large, and if minetestmapper is installed in a system directory, it will most likely work as expected.

Possibly, minetestmapper will not be able to find a colors.txt file. If that happens, the colors.txt file can be specified on the command-line:

minetestmapper \
    --input <world-directory> \
    --output <image-file-name.png> \
    --colors <filename>

Or the colors.txt file must be installed in a location where minetestmapper will find it. A colors.txt file (named colors.txt, in lowercase) in the world's directory will certainly be found. Depending on the system and the configuration, other locations are available. Use the following command to find out which:

minetestmapper \
    --input <world-directory> \
    --output <image-file-name.png> \
    --verbose-search-colors=2

Manual

For more elaborate compilation and installation documentation, please consult the build manual: docs/build-instructions.rst.

For more elaborate usage instruction, please consult the user manual: docs/manual.rst.

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