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Sound pausing (HTML5 build)? #347

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mbellman opened this issue Jun 2, 2015 · 0 comments
Open

Sound pausing (HTML5 build)? #347

mbellman opened this issue Jun 2, 2015 · 0 comments

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@mbellman
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mbellman commented Jun 2, 2015

I'm noticing that in HTML5 mode (but using Web Audio), sounds don't properly resume when un-paused - they simply become audible again from the continually elapsing playback position.

I also notice this does not occur in Flash mode, where pausing/resuming works as expected. FlashSound.hx seems to accommodate resumed playback, whereas WebAudioSound.hx does not. Is this to do with WebAudio's continually incrementing currentTime? Might there be any possible workaround if I want to actually pause and resume across all builds?

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