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@dtugend dtugend released this Feb 24, 2021 · 1 commit to main since this release

HLAE 2.109.9 (2021-02-24T22:03Z)

AfxHookGoldSrc 2.10.2 (2021-02-24T22:03Z)

AfxHookSource 1.92.6 (2021-02-24T22:03Z)

  • Minor cosmetic changes in mirv_streams code (should not affect users).
Assets 6

@dtugend dtugend released this Jan 25, 2021 · 11 commits to main since this release

HLAE 2.109.8 (2021-01-25T13:23Z)

  • Included AfxHookGoldSrc 2.10.1 (2021-01-25T13:23Z).

AfxHookGoldSrc 2.10.1 (2021-01-25T13:23Z)

  • Fixed wrongly returning a function for server.dll GetBlendingInterface when there actually is none, which causes errors for live TAS captures with HLAE in Half-Life. Please note that we do not recommend to live capture with HLAE, HLAE is meant for demos only mostly. Thanks to quadkid from advancedfx Discord for reporting the issue.
Assets 6

@dtugend dtugend released this Jan 1, 2021 · 13 commits to main since this release

HLAE 2.109.7 (2021-01-01T19:32Z)

  • Fixed installer failing due to downloading removed BtbN FFmpeg-Builds release by default, switched it to release being available approximately 2 years, fixes #415.
  • Updated translations, thanks to the translators!
Assets 6

@dtugend dtugend released this Dec 21, 2020 · 16 commits to main since this release

HLAE 2.109.6 (2020-12-21T08:09Z)

AfxHookSource 1.92.5 (2020-12-21T08:09Z)

  • Fixed quaternion interpolation not taking shortest path for mirv_calcs cam smooth, mirv_cals vecAng motionProfile2, fixes #413. To restore the old behaviour set rotShortestPath 0 on those calcs by editing them.
Assets 6

@dtugend dtugend released this Dec 4, 2020 · 22 commits to main since this release

HLAE 2.109.4 (2020-12-04T10:46Z)

  • Included AfxHookSource 1.92.4 (2020-12-04T10:46Z).

AfxHookSource 1.92.4 (2020-12-04T10:46Z)

  • Adjusted to CS:GO 12/03/2020 update: Fixes mirv_pov crashing / error adresses.cpp:1965.
Assets 6

@dtugend dtugend released this Dec 1, 2020 · 24 commits to main since this release

HLAE 2.109.3 (2020-12-01T18:39Z)

  • Included AfxHookSource 1.92.3 (2020-12-01T18:39Z).

AfxHookSource 1.92.3 (2020-12-01T18:39Z)

  • mirv_calcs cam smooth calc: Fixed the map change problem and also the crash problem if the delta time gets too large. If you customized the timing (halfTimeXXX) you will need to divide them by ln(2)^2 = approximately 2.1
// Bonus config for smoothing the camera:
// For key assignment see: https://github.com/advancedfx/advancedfx/wiki/Source%3Amirv_input#mirv_input-camera (New mouse buttons (left / right) + mousemove and mousewheel are not documented there yet.)

mirv_input cfg ksens 1
mirv_input cfg msens 0.05

// The smooth uses a trackhandle that when changes resets the smoothing, since we want to always smooth we use a constant handle value (-1):
mirv_calcs handle add value invalid -1
mirv_calcs cam add current game
mirv_calcs cam add smooth smooth game invalid

mirv_calcs cam edit smooth halfTime 0.5 // sets all half life time for vec (position), and (rotation), fov (field of view) to same value in seconds.

// Uncomment to set independently:
// mirv_calcs cam edit smooth halfTimeVec 0.5
// mirv_calcs cam edit smooth halfTimeAng 0.5 // Tip: Use 0 value to disable smoothing, or use e.g. 0.1 value for lower delay and less smoothing.
// mirv_calcs cam edit smooth halfTimeFov 0.5
mirv_calcs vecAng add cam smooth smooth
mirv_calcs fov add cam smooth smooth

alias "afx_smooth_on" "mirv_cam order move input 0; mirv_cam source calcVecAng smooth; mirv_cam fov calc smooth; mirv_input camera; mirv_input cfg offsetMode ownLast; mirv_input cfg mouseMoveSupport 1"
alias "afx_smooth_off" "mirv_input end; mirv_cam source calcVecAngClear; mirv_cam fov calcClear; mirv_cam order default; mirv_input cfg offsetMode last; mirv_input cfg mouseMoveSupport 0"

afx_smooth_on

echo "enter afx_smooth_off to turn smooth off"
Assets 6

@dtugend dtugend released this Nov 3, 2020 · 25 commits to main since this release

HLAE 2.109.2 (2020-11-03T16:48Z)

  • Included AfxHookSource 1.92.2 (2020-11-03T16:48Z).

AfxHookSource 1.92.2 (2020-11-03T16:48Z)

  • Fixed #402 mirv_pov and FOV zooming, thanks to lorem.

This release is a full rebuild, it might thus trigger false positives in some anti virus programs. If this a problem, consider using one of the previous Releases until the issue is resolved.

Thanks to translators!

Assets 6

@dtugend dtugend released this Oct 20, 2020 · 30 commits to main since this release

HLAE 2.109.1 (2020-10-20T12:04Z)

  • Included AfxHookSource 1.92.1 (2020-10-20T12:04Z).

AfxHookSource 1.92.1 (2020-10-20T12:04Z)

  • Fixed HUD flickering when mirv_pov player was spectating another player.
Assets 6

@dtugend dtugend released this Oct 8, 2020 · 32 commits to main since this release

HLAE 2.109.0 (2020-10-08T17:53Z)

  • Included AfxHookSource 1.92.0 (2020-10-08T17:53Z).
  • Added check if HLAE is manually installed in unsuitable folder #398

AfxHookSource 1.92.0 (2020-10-08T17:53Z)

  • Fixed #399 Misplacements of recordViewmodels and recordPlayerCameras.
  • Fixed recordViewmodels viewmodel animations not interpolating.
Assets 6

@dtugend dtugend released this Sep 24, 2020 · 42 commits to main since this release

HLAE 2.108.4 (2020-09-24T05:31Z)

  • Included AfxHookSource 1.91.4 (2020-09-24T05:31Z).

AfxHookSource 1.91.4 (2020-09-24T05:31Z)

  • Fixed #395 (mirv_pov) Occlusion flickering.
  • Fixed #396 (mirv_pov) CS:GO crashes when attached player disconnects.
Assets 6