From 5f09c2964fd965e9d28623d3466a976d8f2e4649 Mon Sep 17 00:00:00 2001 From: Ivan Mogilko Date: Sun, 12 Jul 2020 03:18:03 +0300 Subject: [PATCH] Updated build version (3.5.0.25) --- Changes.txt | 15 ++++++++++++++- Common/core/def_version.h | 4 ++-- Copyright.txt | 1 + Editor/AGS.Editor/app.manifest | 2 +- Editor/AGS.Types/Properties/AssemblyInfo.cs | 4 ++-- version.json | 4 ++-- 6 files changed, 22 insertions(+), 8 deletions(-) diff --git a/Changes.txt b/Changes.txt index fde65a7dc8..1ed0aeec0d 100644 --- a/Changes.txt +++ b/Changes.txt @@ -1,20 +1,30 @@ REVISION HISTORY ================ -VERSION 3.5.0 - Patch 3, June 2020 +VERSION 3.5.0 - Patch 3, July 2020 Editor: - In room editor adjusted the object selection bar's visual style, made dropdown buttons larger and easier to click on. + - Made room editor display "locked" cursor consistently when whole object/area group is locked, + and when over locked Edges. - Fixed room editor failing to initialize if currently selected object's name exceeded navigation bar's width. - Fixed some panels were not upscaling sprite previews in low-resolution projects as intended. - Fixed ViewFrame's default Sound value set as "-1 (unknown)" (should be "none"). + - Fixed "Change ID" command did not affect order of game objects in a compiled game until a + project was reloaded in the editor. + - Fixed "Change ID" command on a View restricted max ID to a wrong number (lower than normal). + - Fixed Character preview was not updated when View ID is changed. + - Fixed Room editor displayed character incorrectly when its ID is changed. + - Fixed import of room scripts when loading an old game made by AGS 2.72 or earlier. + - Fixed another unhandled exception occuring when Editor was about to report "unexpected error". Engine: - RunAGSGame() will now automatically reset translation to Default before starting new game, to prevent situations when new game will be trying to init a translation from previous game. - Character speech will be now displayed relative to the first found viewport the character is seen in, or the one which camera is closest to the character in the room. + - Fixed crash when deleting custom Viewport in a non-software graphics mode. - Fixed Viewport.Camera not handling set null pointer properly (should disable viewport now). - Fixed Screen.RoomToScreenPoint()/ScreenToRoomPoint() functions were converting coordinates always through camera #0, instead of a camera actually linked to the primary viewport. @@ -22,6 +32,9 @@ Engine: to the new room, instead of a camera actually linked to the primary viewport. - Fixed speech vertical position was not correctly calculated if the room camera is zoomed. +Linux: + - Fixed script floats were printed according to system locale rules and not in uniform one. + Windows: - Again fixed game becoming minimized when quitting with error from the Direct3D fullscreen. diff --git a/Common/core/def_version.h b/Common/core/def_version.h index 01b7ae48e9..70e1a720d7 100644 --- a/Common/core/def_version.h +++ b/Common/core/def_version.h @@ -1,9 +1,9 @@ #ifndef __AGS_CN_CORE__DEFVERSION_H #define __AGS_CN_CORE__DEFVERSION_H -#define ACI_VERSION_STR "3.5.0.24" +#define ACI_VERSION_STR "3.5.0.25" #if defined (RC_INVOKED) // for MSVC resource compiler -#define ACI_VERSION_MSRC_DEF 3,5,0,24 +#define ACI_VERSION_MSRC_DEF 3,5,0,25 #endif #ifdef NO_MP3_PLAYER diff --git a/Copyright.txt b/Copyright.txt index edfd391a85..3e9f033fb9 100644 --- a/Copyright.txt +++ b/Copyright.txt @@ -17,6 +17,7 @@ Benoit Pierre Bernhard Rosenkraenzer Cristian Morales Vega Edward Rudd +Erico Vieira Porto Ferdinand Thiessen Francesco Ariis Gilad Shaham diff --git a/Editor/AGS.Editor/app.manifest b/Editor/AGS.Editor/app.manifest index a6553a5a27..b5441bb073 100644 --- a/Editor/AGS.Editor/app.manifest +++ b/Editor/AGS.Editor/app.manifest @@ -1,6 +1,6 @@  - + diff --git a/Editor/AGS.Types/Properties/AssemblyInfo.cs b/Editor/AGS.Types/Properties/AssemblyInfo.cs index bf7c2bd085..d8b1c296ef 100644 --- a/Editor/AGS.Types/Properties/AssemblyInfo.cs +++ b/Editor/AGS.Types/Properties/AssemblyInfo.cs @@ -22,9 +22,9 @@ namespace AGS.Types public class Version { public static readonly bool IS_BETA_VERSION = false; - public const string AGS_EDITOR_DATE = "February 2020"; + public const string AGS_EDITOR_DATE = "July 2020"; public const string AGS_EDITOR_FRIENDLY_VERSION = "3.5.0"; - public const string AGS_EDITOR_VERSION = "3.5.0.24"; + public const string AGS_EDITOR_VERSION = "3.5.0.25"; public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2020 others."; } } diff --git a/version.json b/version.json index 4049e00854..205352d9b4 100644 --- a/version.json +++ b/version.json @@ -1,6 +1,6 @@ { - "version": "3.5.0.24", + "version": "3.5.0.25", "versionFriendly": "3.5.0", - "versionSp": "P2", + "versionSp": "P3", "appID": "6b60d97d-db82-4986-995f-31e2aad16832" } \ No newline at end of file