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@ivan-mogilko ivan-mogilko released this Jul 13, 2019 · 1061 commits to master since this release

This is a minor update to the 3.4.* branch.

This release contains:

  • support for OpenGL renderer on Linux,
  • palgorithms plugin used in a few 8-bit games,
  • missing stubs for a number of existing plugins, including steam/gog client stubs,
  • several bug fixes to backwards compatibility (for running older games).

For the actual list of changes see Changes.txt.

People whose work is included in this release:
@ivan-mogilko
@sonneveld
@toojays

Assets 3
Pre-release

@ivan-mogilko ivan-mogilko released this May 11, 2019

Updated build version (3.5.0.11)

Also, temporarily disabled BufferedStream because its writing mode is inconsistent with FileStream logic.
Assets 6
Pre-release

@ivan-mogilko ivan-mogilko released this Apr 30, 2019 · 245 commits to master since this release

This is a first Beta release of AGS 3.5.0.

Assets 5
Feb 23, 2019
Engine: fixed StringToFloat

@ivan-mogilko ivan-mogilko released this Feb 12, 2019 · 1061 commits to master since this release

This is a patch that hotfixes two critical issues:

  • Fixed serious mistake that would cause crashes in plugins which export their own managed types for game script.
  • Fixed compilation on Linux against recent Allegro 4.4.3 release.
Assets 9
Feb 7, 2019
Update make_ags+libraries.sh to use Debian 8.
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