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Description

Minko is a free and open source real-time 3D framework for the web, desktop and mobile devices. It is currently compatible with the following devices:

  • Mac and PC computers
  • Any web browser with Flash 11+
  • Android 2.2+ smartphones and tablets
  • iPhone 3GS, iPhone 4, iPhone 4S, iPad, iPad 2 and iPad 3

Examples

Code samples are available in a separate github repository: minko-examples.

BlackSun The Mirage Mercedes E-500 Venus Globe Quake 3 Procedural Terrain Submarine Wireframe Astroboy Cel-Shading Procedural Flag Animation Procedural Waves Cubes Benchmark Teapots Benchmark Dynamic Textures Texture Filtering Gravity Parallax And Normal Mapping Spot Light Point Light Directional Light Points Post-Processing Primitives Ray Casting Render To Texture Skybox Spritesheet HDR Bloom Pixel Picking

Tools

ShaderLab is a tool to create hardware accelerated rendering effectcs without a single line of code.

ShaderLab Beta

Features

  • Super fast, simple and extensible
  • Lightweight MVC architecture
  • AS3 GPU programming
  • JIT shaders compiler
  • Multi-pass rendering
  • Post-processing (noise, HDR bloom, vignettage...)
  • Ray casting
  • Hardware accelerated skinning/morphing animations
  • Lighting engine (Phong lighting, environmental mapping, shadow mapping, fog...)
  • Pixel-perfect 3D mouse interactivity
  • 3D assets compression

Documentation

Tutorials

Plugins

Support

You can get free support on our official forum: Aerys Answers. If you need professional services, please contact us!

Contribute

minko is LGPL-licensed. Make sure you tell us everything that's wrong!

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