This is a port of the PCG random number generation libary, made for C and C++, to Rust.
The library implements the
RngCore trait, which automatically implements the
Rng trait, providing a standard interface to generate and sample random numbers.
Note: with the 1.0.0 release of pcg-rs, the old sampling methods have been deprecated,
please use the sampling methods implemented via the
Rng trait instead.
This crate offers
no_std compatibility through the
std feature. It is
enabled by default, but if you want to use
no_std, you can add the package
[dependencies.pcg] version = "4.0" default-features = false
This crate also has optional support for
serde, which you can enable as a
[dependencies.pcg] version = "4.0" features = ["std", "serde"]
use rand::prelude::*; use pcg::Pcg; // Initialize the default PCG rng state let mut rng = Pcg::default(); // Generate some boolean using the standard `gen()` method, which generates the // appropriate type with type inference let random_bool: bool = rng.gen();