ea12966 Apr 18, 2018
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@ngokevin @dmarcos
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Top-Level Goals

  • Community: help people get involved with WebVR in a fun and welcoming environment
  • Performance: maintain high framerate with low latency
  • Ecosystem: enable discovery and distribution of reusable components

0.9.0 (est. May 2018, updated Apr 2018)

The roadmap has recently and largely defined through battle-testing A-Frame by the Supermedium team to build the browser, content, and tools. We will release open source mini-games for examples to follow, continue to push reusable components we create, guides, etc.