My entry for the js13k 2016 game jam
JavaScript GLSL Shell HTML
Switch branches/tags
Nothing to show
Clone or download
agar3s Update
update new page
Latest commit 1229769 Mar 17, 2017
Failed to load latest commit information.
target released for friend testing Sep 12, 2016
.gitignore better schedule Sep 2, 2016

Evil glitch

alt text

Play it now: Recent Arcade Version with Global Scores:

Stranger glitches appear in your dimension, could you stop them to assimilate your world?


Compressed size: 13225bytes 12.92Kb 99.35% // thanks advzip

I had this obsession about creating a game with sprites like neon, finally using webgl I found a way to made it.

The game is an arcade shoot 'em up 2d with a retro aesthetics inspired in 80's media, lore and enemies are inspired in the crazy sacred geometry stuff.

alt text


I recieve a lot of feedback and advices from friends and communities, this game was possible because of their comments.

Lorena Marquez ( <3 helps me with game style: color and visual references, game logo is made by her.

David Roncancio (, my friend and the best player ever, maybe he plays more time this game than me. :P

David Arcila (, master helps me with a lot of game references and ideas.

The awesome Juegos-indies team, constantly feedback and advise about gameplay, narrative, difficulty progression.

Camilo Torres (!__portafolio/game-design)

Santiago Castillo (

Mateo Robayo (

Jose Romero (

Santiago Menelao (

Fredy Mena (

ColombiaDev community:

GameDevLatam community on slack:

Comunidad de desarrolladores de Videojuegos:

JuegosIndies group on facebook:

Devil Daggers - : that game inspires me to create the same sensation to beat the game to all cost.

References from:


music with

Sounds with

your death animation sucks

References old crt tv:

You Have to Win the Game

super win the game

her story

Pinterest board with style references:

I base the background music on this awesome song: Neo-Tokyo

Code not writed by me has comments on the file's header.

I took the 2015 1st place winner code as a template for my entry, removing the game itself and keeping only the bootstrap part. building system processing and rendering shaders

Follow me on:

Personal channel(spanish)

PlayList with progression of the game.

Spolier Alert!

You can watch full gameplay in :

Personal devblog(english)