BracketTree is a Tree-based bracketing system designed to aid in the creation and representation of tournament brackets. It uses a binary tree under the hood to maintain the bracket, and the BracketTree Data Specification to control progression and standardize representation. This is a port of the original Ruby client.
There's still plenty of additional functionality in the pipeline as we approach parity with the Ruby client:
- BracketTree Template Creation (and creating brackets from a template)
- Bracket progression
- Cross-secting bracket components into sub-brackets
- Fork and create feature branch.
- Write tests and functionality.
- Submit Pull Request.
- Wait for a response.