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Chunks are now saved to disk using protobuf only. No java object seri…
…alization any more! Note: Old worlds can still be loaded and are converted into the new storage format. + added additional decode() method to interface ProtobufHandler<T, M> * updated file Chunks.proto to reflect latest changes in chunk storage * updated class WorldRenderer to support the new storage format * extended interface ChunkStore with new methods saveToFile(File) and loadFromFile(File) * lots of changes to class ChunkStoreProtobuf to implement the new storage format + added support for threads monitoring to class ChunkStoreProtobuf + added subclass ProtobufHandler to class ChunkStoreProtobuf
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