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@RocketRobz RocketRobz released this Feb 15, 2019 · 241 commits to master since this release

Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, damianoamatruda, and arraystock.


  1. Download the .7z file.
  2. Extract both .nds files, to sd:/_nds.
  3. Extract the .ver file to sd:/_nds/TWiLightMenu.

What's new?

  • The arm9 side of cardEngine can now be set to be loaded in a cached region of the main RAM, instead of an non-cached region.
    This gives a bit of speed-up for some games, but makes some games not work.
    TWiLight Menu++ (starting with v7.4.0) already determines which games set ce9 to be loaded into cached memory region, so you won't need to set it manually.
  • Color mode option added. Only works with the custom loading screens for now.
    Can be set in TWiLight Menu++ settings (starting with v7.4.0).
Assets 4
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