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SparkIV/SRC/RageLib/Common/KeyUtil.cs /
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| /**********************************************************************\ | |
| RageLib | |
| Copyright (C) 2008 Arushan/Aru <oneforaru at gmail.com> | |
| This program is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. | |
| \**********************************************************************/ | |
| using System; | |
| using System.IO; | |
| using System.Security.Cryptography; | |
| using System.Windows.Forms; | |
| using Microsoft.Win32; | |
| using Ookii.Dialogs; | |
| namespace RageLib.Common | |
| { | |
| public abstract class KeyUtil | |
| { | |
| public static string dir { get; set;} | |
| public static class StringExtensions | |
| { | |
| public static bool IsNullOrWhiteSpace(string value) | |
| { | |
| if (value != null) | |
| { | |
| for (int i = 0; i < value.Length; i++) | |
| { | |
| if (!char.IsWhiteSpace(value[i])) | |
| { | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| } | |
| public abstract string ExecutableName { get; } | |
| protected abstract string[] PathRegistryKeys { get; } | |
| protected abstract uint[] SearchOffsets { get; } | |
| public string FindGameDirectory() | |
| { | |
| if (File.Exists(Path.Combine(Directory.GetCurrentDirectory(), ExecutableName))) | |
| { | |
| dir = Directory.GetCurrentDirectory(); | |
| } | |
| else | |
| { | |
| if (ExecutableName == "GTAIV.exe" && File.Exists(@"path.iv") && !StringExtensions.IsNullOrWhiteSpace(File.ReadAllText(@"path.iv")) && File.Exists(Path.Combine(File.ReadAllText(@"path.iv"), ExecutableName))) | |
| { | |
| dir = File.ReadAllText(@"path.iv"); | |
| } | |
| else | |
| { | |
| if (ExecutableName == "EFLC.exe" && File.Exists(@"path.eflc") && !StringExtensions.IsNullOrWhiteSpace(File.ReadAllText(@"path.eflc")) && File.Exists(Path.Combine(File.ReadAllText(@"path.eflc"), ExecutableName))) | |
| { | |
| dir = File.ReadAllText(@"path.eflc"); | |
| } | |
| else | |
| { | |
| var keys = PathRegistryKeys; | |
| foreach (var s in keys) | |
| { | |
| RegistryKey key; | |
| if ((key = Registry.LocalMachine.OpenSubKey(s)) != null) | |
| { | |
| if (key.GetValue("InstallFolder") != null && File.Exists(Path.Combine(key.GetValue("InstallFolder").ToString(), ExecutableName))) | |
| { | |
| dir = key.GetValue("InstallFolder").ToString(); | |
| key.Close(); | |
| break; | |
| } | |
| else | |
| { | |
| var fbd = new VistaFolderBrowserDialog(); | |
| fbd.Description = "Select game folder"; | |
| //DialogResult result = fbd.ShowDialog(); | |
| if (fbd.ShowDialog() == DialogResult.OK && !StringExtensions.IsNullOrWhiteSpace(fbd.SelectedPath)) | |
| { | |
| dir = fbd.SelectedPath; | |
| break; | |
| } | |
| else | |
| { | |
| MessageBox.Show("Please select game folder."); | |
| Application.Exit(); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return dir; | |
| } | |
| public byte[] FindKey(string gamePath) | |
| { | |
| var gameExe = Path.Combine(gamePath, ExecutableName); | |
| const string validHash = "DEA375EF1E6EF2223A1221C2C575C47BF17EFA5E"; | |
| byte[] key = null; | |
| var fs = new FileStream(gameExe, FileMode.Open, FileAccess.Read); | |
| foreach (var u in SearchOffsets) | |
| { | |
| if (u <= fs.Length - 32) | |
| { | |
| var tempKey = new byte[32]; | |
| fs.Seek(u, SeekOrigin.Begin); | |
| fs.Read(tempKey, 0, 32); | |
| var hash = BitConverter.ToString(SHA1.Create().ComputeHash(tempKey)).Replace("-", ""); | |
| if (hash == validHash) | |
| { | |
| key = tempKey; | |
| break; | |
| } | |
| } | |
| } | |
| fs.Close(); | |
| return key; | |
| } | |
| public class GetDir | |
| { | |
| public static string Get() | |
| { | |
| return KeyUtil.dir; | |
| } | |
| } | |
| } | |
| } |