From 891a2da77ca1fc86ab2963095e23658868777e99 Mon Sep 17 00:00:00 2001 From: Aiekick Date: Sun, 16 Jan 2022 19:27:01 +0100 Subject: [PATCH] Update README.md --- README.md | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 50b4d87..4486cb1 100644 --- a/README.md +++ b/README.md @@ -49,7 +49,22 @@ you can check the wiki if you want more infos * support of transform feedback for extrac mesh from vertex/geometry/tesselation stage * Advanced UI system for extract panes to windows (thanks to Dear Imgui Docking/Viewport system) * Advanced theming system (thanks to Dear Imgui) -* support vr (not pads for the moment, but pose and view dir is working perfectly) +* support of the VR (via OpenXR) : + * a button in the left toolbar is available for enable/disable the vr + * display the left eye on the screen + * support of controllers : + * Generic pads (tested => OK) + * Occulus touch (tested => OK) + * Valve index (not tested => but will work as expcted i guess) + * camera can be controlled via VR controllers, if the camera vr control is checked and only when swizzle (side trigger) is pressed : + * left controller thumbstick x can be used for roll (axis z) the camera + * left controller trigger can be used for move the camera backward + * right controller trigger can be used for move the camera forward + * right controller thumbstick up/down can be used for pitch (axis x) the camera + * right controller thumbstick left/right can be used for yaw (axis y) the camera + * the triggers, thumbsticks, and swizzle are available as uniforms. + swizzle can be used if the camera vr control is unchecked + check the help avaialble in elft toolabr for have the unifomrs syntax Features planned : * Node Graph (wip, not stable) * video / audio (playback / recording)