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* Copyright (C) 2010 BV
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* You should have received a copy of the GNU General Public License along with
* this library; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef O3_I_SCR_H
#define O3_I_SCR_H
namespace o3 {
o3_iid(iScr, 0xFE84E8F8,
0xA9, 0xF1, 0x11, 0xD9, 0xBD, 0x14, 0x81, 0x7D);
struct iScr : iUnk {
enum Access {
virtual int enumerate(iCtx* ctx, int index = -1) = 0;
virtual Str name(iCtx* ctx, int index) = 0;
virtual int resolve(iCtx* ctx, const char* name, bool set = false) = 0;
virtual siEx invoke(iCtx* ctx, Access access, int index, int argc,
const Var* argv, Var* rval) = 0;
virtual Str className() = 0;
#ifdef O3_V8_GLUE
virtual void init(Handle<Object> target) = 0;
#endif // O3_I_SCR_H
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