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CHANGELOG
COPYING
GUS.MSE
MZXBLANK.FIL
MZX_CMOD.FIL
Makefile
PAS.MSE
READ.txt
README.S1
ROBO_ED.OBJ
SB16.MSE
SB1X.MSE
SB2X.MSE
SBPRO.MSE
admath.cpp
admath.h
arrowkey.asm
arrowkey.h
arrowkey.inc
beep.cpp
beep.h
betatest.txt
blink.cpp
blink.h
block.cpp
block.h
boardmem.cpp
boardmem.h
bwsb.h
ceh.c
ceh.h
char_ed.cpp
char_ed.h
charset.cpp
charset.h
common.inc
comp_chk.cpp
comp_chk.h
coms.txt
const.h
const.inc
convmem.txt
counter.cpp
counter.h
counter.inc
cursor.asm
cursor.h
cursor.inc
data.asm
data.h
data.inc
data2.cpp
detect.asm
detect.h
detect.inc
develop.txt
dt_data.cpp
dt_data.h
edit.cpp
edit.h
edit_di.cpp
edit_di.h
egacode.cpp
egacode.h
ems.cpp
ems.h
equ.cpp
equ.h
error.cpp
error.h
ezboard.cpp
ezboard.h
filef200.txt
fileform.txt
fill.cpp
fill.h
fix.cpp
fix.doc
game.cpp
game.h
game.inc
game2.asm
game2.h
game2.inc
gdmtype.h
getkey.cpp
getkey.h
getpw.cpp
graphics.asm
graphics.h
graphics.inc
help.doc
helpsys.cpp
helpsys.h
hexchar.cpp
hexchar.h
idarray.asm
idarray.h
idarray.inc
idput.cpp
idput.h
info_mzx.txt
intake.cpp
intake.h
killgbl.cpp
main.cpp
main.h
math.cpp
math.h
megazeux.cfg
megazeux.doc
meminter.c
meminter.h
meter.cpp
meter.h
mod.h
model.inc
mouse.cpp
mouse.h
mse_cl.lib
mtype.h
new262.txt
new_mod.cpp
pal_ed.cpp
pal_ed.h
palette.cpp
palette.h
param.cpp
param.h
password.cpp
password.h
profile.h
random.asm
random.h
random.inc
retrace.asm
retrace.h
retrace.inc
roballoc.cpp
roballoc.h
robo_ed.h
runrobo2.cpp
runrobot.cpp
runrobot.h
runrobot.inc
saveload.cpp
saveload.h
scrdisp.cpp
scrdisp.h
scrdump.cpp
scrdump.h
sfx.cpp
sfx.h
sfx.inc
sfx_edit.cpp
sfx_edit.h
string.asm
string.h
string.inc
struct.h
timer.c
timer.h
to_add.txt
txt2hlp.cpp
ver1to2.cpp
window.cpp
window.h

README.S1

IMPORNAT NOTICE:
 PLEASE READ THIS FILE BEFORE TRYING TO USE MZX 2.51S1b! YOU ALREADY DID,
 DIDN'T YOU? YOU RAN THE PROGRAM AND IT DIDN'T WORK AND NOW YOU'RE ALL
 UPSET AND YOU THINK IT'S OUR FAULT, DON'T YOU? HA HA HA! SEE IF I HELP
 YOU OUT! I'M GUESSING THE SOUND DOESN'T WORK, RIGHT? TOO BAD! MAYBE
 YOU SHOULD HAVE READ THIS FILE EARLIER, THAT'S WHY IT'S NAMED README.1ST!

 Okay, This is sort of a betaish release, in the sense that I'm pretty sure
 everything works right, but you never know :) It's also the first release
 since I plan on adding more improvements over time. So even if everything
 works perfectly, I still get to call it a beta since it's not really done.

 First big thing is that this software is protected by the General Public
 License, a copy of which has been included for your convenience.

 Second big thing is that as of right now, you must have MZX 2.51 installed
 on your system. This is because I haven't included all the various support
 files that MegaZeux needs. In light of this, you MUST copy the included
 .EXE file into your normal MegaZeux directory, if you don't, your sound
 will not function, and the help files will be missing, and other nasty
 things.

 In accordance with the General Public License, the source code for
 MZX 2.51S1 is available, and you are free to use/modify it under the
 terms set forth in the General Public License. The source code should be
 available wherever you got this binary package, if not, you should always
 be able to obtain the source at:
 http://www.execpc.com/~tgoetzma/
 Barring server failures or me changing ISPs or something :)

 Changes are outlined in whatsnew.251. If you find a major bug in the
 program, please email me at the address below. But ONLY for bugs (or
 perhaps cash donations, complements, etc...:) PLEASE DO NOT EMAIL me
 with questions on how to use the new stuff, or amazing ideas that you
 have for MZX 2.51S2. I may or may not release some more detailed info
 on using MZX 2.51Sx, or perhaps some kind of FAQ. Keep an eye on any
 zeux.org or some other popular mzx news page.

 I guess that's it...Enjoy!

 Charles Goetzman
 tgoetzma@execpc.com


 
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