Closed
Description
Game version: 0.95.126
Operating System: Windows XP 32-bit
Java runtime version: jdk1.7.0_04
Installed using the Launcher? yes
Game language (en, hu, de): de
What steps will reproduce the problem?
Basically, before saving, have at least one space station fully equipped with
rockets. Then save and reload this save. Afterwards, rockets in that station
will be missing (they seem to be resetted to the amount the station had when it
was newly added), and for some time, new rockets produced will be auto-added to
the station until all stations are fully equipped, or an appropriate amount of
rockets will be missing in your inventory, if you had some available.
I noticed it mostly once I had many level 3 stations and multi-headed rockets.
Load the attached save with the game paused, look at the number of available
level 3 rockets in equipment production screen, look at the number of rockets
in Naxos' stations. Let the game run, look again at both: They have been
auto-added to my level 3 stations.
The manual rocket adding/removing behavior to stations is also very weird, if I
try to remove one, it is auto-added again shortly afterwards.
Also, it's not possible to equip stations level 1 and 2 with rockets of higher
level than themselves - I suppose that's intentional, but flagship 1 can be
quipped with level 3 rockets, so is strange.
Original issue reported on code.google.com by anonymis...@arcor.de
on 15 Feb 2013 at 8:16
Attachments: