Skip to content
Simulation of an Airhockey club - including real time matches across the internet
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.settings
supporting
web
.project
README.md
airhock.sublime-project

README.md

Airhockey is a simulation of an airhockey club, the core of which is a airhockey table and match. The whole is surrounded by a ladder system allowing players to meet other players and initiate matches.

A video which explains all this is available on YouTube at http://youtu.be/U2wpxycGq38

The software is currently configured to use mootools 1.5. It is also configured to use a templating system so that it can sit within an existing site and look like it. Details can be seen by examining the code.

It also uses the SMF forum to find out details of the player, but it should be trivial to use other similar login systems to identify the players.

I am particularly proud of the high speed system for keeping the players up to date. It seems to work quite well on most linux hosting systems (using apache or nginx/php-fpm) where it relies on named pipes for communication between the players.

You can’t perform that action at this time.