iOS Project to mix several audio files (mp3's, m4a's, caf's) together at different intervals
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This is a pcm audio mixing demo for the iPhone, open up this xcode project in the simulator and run it to hear the results of two mixed audio tracks. Mixing two tracks before playing them is much better than using two AVAudioPlayer objects because mixing actually keeps two audio tracks in sync. The example sounds are a drum kit and a violin with lots of reverb.