Pinned
7,111 contributions in the last year
Less
More
Contribution activity
July 2021
Created 37 commits in 1 repository
Created a pull request in godotengine/godot that received 1 comment
LocalVector: Don't error if from >= count
Vector handles this silently by returning -1, and we should do the same here.
Otherwise we get errors when calling find() on e.g. a LocalVector of …
+0
−1
•
1
comment
Reviewed 36 pull requests in 1 repository
godotengine/godot 36 pull requests
- Fix Boot Splash
- Implement Curve3Texture
- Fix render debug modes.
- Add icons for more file types in the editor asset installer
- [Crypto] Delete mbedtls ctx in deconstructor.
- Add compatibility with old mesh formats
- Fix Render Info
- Support single quote when dropping files to script
- Properly override virtual functions in render_scene_render_rd
- [3.x] Expose body_test_motion in 3D physics server
- Expose body_test_motion in 3D physics server
-
Expose
Window.get_contents_minimum_size()to scripts -
Make invisible
SplitContainernodes correctly calculate the minimal size of its children - Remove leftovers from the DirectionalLight3D Optimized shadow depth range
- Improve and clarify documentation for RandomNumberGenerator
- [3.x] Remove unused imports from Android Java code
- Remove unused imports from Android Java code
- Android: Initialize mouse mode
- Remove unnecessary semicolons from Android Java code
-
Add
action_get_deadzone()method toInputMap - Fix 'in' operator to check if an object member exists
- Force String as Dictionary key instead of StringName
- Fix surface from array creation
- Add unit tests for Translation and implement override of get_message
-
Use
PROPERTY_USAGE_NONEinstead of0for no property usage - Some pull request reviews not shown.