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Branch: dev
Commits on May 31, 2017
  1. Delete info.txt

    BlackVegetable committed May 31, 2017
  2. Update

    BlackVegetable committed May 31, 2017
  3. Whitespace cleanup

    BlackVegetable committed May 31, 2017
    I'm pretty sure we don't need a million lines of whitespace at the end. Bad Devin.
Commits on Sep 20, 2013
  1. Merge pull request #293 from Jzar/patch-1

    basepi committed Sep 20, 2013
    Reword installation instructions slightly
Commits on Sep 19, 2013
  1. Fix lag

    malikoth authored and BlackVegetable committed Sep 19, 2013
    trapList was originally generating a region in pane (0, 0), a.k.a., the combat arena.  I made a change so that I could use this method to show paths on the world map with a keybinding, and changed one corner of the generated region to be in the pane the player is in.  However, the other corner was still rooted firmly in pane (0, 0).  This fix moves the other corner of this region to the pane the player is in, and should virtually eliminate this long standing bug.  It's still a little inefficient, and I'm going to further optimize it tonight.  But this should still take care of the vast majority of the problem.
Commits on Aug 27, 2013
  1. Merge pull request #289 from basepi/issues/288

    basepi committed Aug 27, 2013
Commits on Aug 22, 2013
  1. Wpnmaster lvls 1-5 xcpt counters.

    BlackVegetable committed Aug 22, 2013
    Weaponmaster levels 1-5 should be complete other
    than counter attacks.  True Friend's mechanics were
    changed from their original theorycrafting.
    Added an image for a new passive.
    Fixed some syntax errors I was too lazy to rebase into
    their appropriate locations...
  2. Added ranged avoidance stat.

    BlackVegetable committed Aug 20, 2013
    This required modifying the data file, adding it to the
    internal status dictionaries, creating the property in Person
    and including the logic inside of Combat.
Commits on Aug 20, 2013
  1. WIP Weaponmaster lvls 1-5

    BlackVegetable committed Aug 20, 2013
    Currently focusing on simpler abilities, rather than
    getting bogged down with just the counterattacks and the
    blocking for allies.
Commits on Aug 19, 2013
  1. Merge pull request #287 from basepi/issues/286

    basepi committed Aug 19, 2013
    Balanced Races
  2. Balanced Races

    BlackVegetable committed Aug 19, 2013
    In addition to minor tweaking, this included new starting modifiers for
    races: Might and Intuition.
  3. Fixed dash description

    BlackVegetable committed Aug 19, 2013
Commits on May 4, 2013
Commits on May 3, 2013
Commits on May 1, 2013
  1. Balance (chill)

    BlackVegetable committed May 1, 2013
Commits on Apr 30, 2013
  1. More Balance changes.

    BlackVegetable committed Apr 30, 2013
Commits on Apr 29, 2013
  1. Heavy balance change

    BlackVegetable committed Apr 29, 2013
Commits on Apr 28, 2013
  1. Balance, MP HP fix

    BlackVegetable committed Apr 28, 2013
Commits on Apr 27, 2013
  1. Typo fix

    BlackVegetable committed Apr 27, 2013
  2. Moar balance.

    BlackVegetable committed Apr 27, 2013
  3. Balance changes, and Might/Force fix

    BlackVegetable committed Apr 27, 2013
    Marksman gained a new ability, improved an old ability.
    Force and Might were not being included in combat computations.  This was a
    HUGE oversight.  Having it fixed has increased damage output tremendously
    for most physical attacks.
    Monster HP has been raised across the board to compensate.
Commits on Apr 26, 2013
  1. Chain grasp bal change

    BlackVegetable committed Apr 26, 2013
Commits on Apr 25, 2013
  1. Implement town music state

    malikoth committed Apr 25, 2013
  2. Add user_doc.txt

    basepi committed Apr 25, 2013
Commits on Apr 24, 2013
Commits on Apr 23, 2013
  1. One line typo.

    BlackVegetable committed Apr 23, 2013
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