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Tag-Team Adventure Quest
By Andy Sommerville: ak sommerville at g mail dot com
10 November 2013
Updated 3 November 2023

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BUILD AND INSTALL - BINARY

Launch from the archive's top directory (the one containing "data" and the executables).

Pick the appropriate executable:
  glx: x86, most desktop Linux installations. Requires a running X server.
  drm: x86, Linux without an X server. I run this on an Atari VCS.
  raspi1: ARM, Linux with Broadcom video, for Raspberry Pi model 1.
  raspi4: ARM, Linux with DRM, for Raspberry Pi model 4.
  
If none of those works for your system, try building from source?
https://github.com/aksommerville/ttaq

Q: No Mac or Windows support?
A: It could be done, I just haven't felt the need.

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BUILD AND INSTALL - SOURCE

First, edit Makefile to select a configuration. See comments there.
There's a chance that plain `make` will figure it out, but don't bet on it.

From this directory, enter:
  make install
  
It takes a few minutes. You will see this if it worked:
  Installed successfully. Enter 'ttaq' anywhere to play.
  
In the unlikely event that you decide you don't like TTAQ, do this to remove it:
  make uninstall
  
Once installed, this project directory is no longer needed.
  
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SAVED GAME

Your progress saves automatically.
You can clear it manually:
  rm ~/.ttaq/saved-game
Or go into the "I/O" room in the southwest corner of the village.
  
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CONTROLS

See the input config file 'etc/input' for a description of input options.
This file installs at '~/.ttaq/input'.
The defaults should be adequate for most users.

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CREDITS AND COPYRIGHT

This is public domain. Use it any way you like.
It would be rude of you to make money off this without cutting me a slice.
If you reuse any of my work, I'd like to hear about it.

All code, graphics, design, and music are written by Andy Sommerville.

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