There is a SVG and Canvas renderer for 2D plotting. 3D plotting is supported with Three.js.
Further it can parse Content MathML and write Content MathML, Presentation MathML and LaTeX.
MathLib has an extensive QUnit test suite with more than 2500 tests. Crossbrowser tests are automated with Sauce Labs' Open Sauce and are run by Travis on every commit.
In the browser
Alternatively you can use Bower:
bower install MathLib
npm install MathLib
Include MathLib in your web page:
<script src="path/to/MathLib.min.js"></script> <script> // Your code goes here </script>
Alternatively you can use the AMD, CommonJS or ES6 modules contained in the build directory.
<link rel="stylesheet" href="path/to/MathLib.min.css" charset="utf-8">
Open your Terminal, clone MathLib
git clone git://github.com/alawatthe/MathLib.git
Enter the directory
to install the development dependencies (For this you need to have Node.js installed).
to get an overview of the available grunt tasks.
Make your changes to the files in the src directory. Do not edit the files in the build directory, these files will be generated via grunt.
Please maintain the current coding style and stick to the style guide. New functionality should always be added with proper testing and documentation.
- v0.7.0: AMD, CommonJS, ES6 modules
- v0.6.0: Conics module
- v0.5.0: removed MathML module and improved Expression module
- v0.4.0: Typescript, better plotting
- v0.3.0: grunt integration
- v0.2.0: Improved function and MathML modules
- v0.1.0: Initial release
Copyright (c) 2012-2014 Alexander Zeilmann
Licensed under the MIT license.