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/* single raw file DB backend
* by Albert Zeyer, 2011
* code under LGPL
*/
#ifndef __AZ__DBFILEBACKEND_H__
#define __AZ__DBFILEBACKEND_H__
#include "Db.h"
#include "Mutex.h"
struct DbFile_TreeChunk;
struct DbFileBackend : DbIntf {
Mutex mutex;
FILE* file;
DbFile_TreeChunk* rootChunk;
size_t fileSize;
std::string filename;
bool readonly;
DbFileBackend(const std::string& dbfilename = "db.pngdb", bool ro = false)
: file(NULL), rootChunk(NULL), fileSize(0), filename(dbfilename), readonly(ro) {}
~DbFileBackend() { reset(); }
void reset();
Return setReadOnly(bool ro) { readonly = ro; return true; }
Return init();
Return push(/*out*/ DbEntryId& id, const DbEntry& entry);
Return get(/*out*/ DbEntry& entry, const DbEntryId& id);
Return pushToDir(const std::string& path, const DbDirEntry& dirEntry);
Return getDir(/*out*/ std::list<DbDirEntry>& dirList, const std::string& path);
Return setFileRef(/*can be empty*/ const DbEntryId& id, const std::string& path);
Return getFileRef(/*out (can be empty)*/ DbEntryId& id, const std::string& path);
};
#endif
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