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This repository has been archived by the owner on Dec 7, 2020. It is now read-only.
Hi. What are your thoughts on (re)implementing a stone anvil? Its default construction could follow the hammer right-click mechanic from TFC or have a crafting recipe similar to the current anvils. Perhaps there would be a configurable chance that it breaks during use to encourage the player to invest in a better setup. Ideally for my uses there would be Underground Biomes compatibility or, even better, a config option to set a list of valid blocks to form from.
The text was updated successfully, but these errors were encountered:
I'm not interested in porting the TFC stone anvils directly - they rely on a lot of TFC specific mechanics that don't really make sense without the rest of TFC. Anvils are already gated by the tool level of the material in question, so there is already an incentive to get a better setup. I could add a stone anvil that functions similar to the other anvils with tier 0, but I don't really see the point here.
Hi. What are your thoughts on (re)implementing a stone anvil? Its default construction could follow the hammer right-click mechanic from TFC or have a crafting recipe similar to the current anvils. Perhaps there would be a configurable chance that it breaks during use to encourage the player to invest in a better setup. Ideally for my uses there would be Underground Biomes compatibility or, even better, a config option to set a list of valid blocks to form from.
The text was updated successfully, but these errors were encountered: