Port of kuni Spout game version
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font.h Initial commit Nov 22, 2012
license.txt Initial commit Nov 22, 2012
makefile Initial commit Nov 22, 2012
piece.c Initial commit Nov 22, 2012
piece.h Initial commit Nov 22, 2012
readme.txt Initial commit Nov 22, 2012
sintable.h Initial commit Nov 22, 2012
spout.c Initial commit Nov 22, 2012
spout.pnproj Initial commit Nov 22, 2012

readme.txt

Spout OpenDingux V1.2
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CODE         : Kuni (ku_@din.or.jp)
PORTING      : Alekmaul (alekmaul@portabledev.com)

Spout Updates can be found in PortableDev coding zone : http://www.portabledev.com/

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What to do :
The aim is to move the small square without making collisions with pixels on the 
screen, easy ??? Try it, you will see :D !

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How to play :
copy spout-od.dge to "games" folder of inner flash-memory of your handheld, and
select it to run the game.

START        : Begin the game
L            : Pause
A/B          : Throttle
START+SELECT : Quit the game
LEFT & RIGHT & UP & DOWN : Well, move left, right, up and down ;-)

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History :
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V1.2 :
  # no more music to license problem

V1.1 : 07/10/2012
  + Free memory before exit
  + Move to 16 bits area video
  + Clean a bit code (remove unsued variables)
  
V1.0 : 22/09/2012
  + initial release
  
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Credits
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Special thanks to Kuni for releasing source code
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Alekmaul
alekmaul@portabledev.com
http://www.portabledev.com
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