Commits on Jul 2, 2011
Commits on Jun 30, 2011
  1. Add d3.first and d3.last.

    These are like d3.min and d3.max, but a bit more flexible for determing the
    lowest or highest element in a given array.
    mbostock committed Jun 30, 2011
Commits on Jun 28, 2011
  1. Allow quadtree to be built dynamically.

    You can now specify the domain of the quadtree upon construction, such that you
    can add points to the quadtree dynamically later. The quadtree example now also
    shows how to do a quick rectangular search using the quadtree.
    mbostock committed Jun 28, 2011
Commits on Jun 27, 2011
Commits on Jun 26, 2011
  1. make `make` work

    natevw committed Jun 26, 2011
Commits on Jun 25, 2011
  1. Better stroke colors.

    mbostock committed Jun 25, 2011
Commits on Jun 24, 2011
  1. Merge branch 'release'

    mbostock committed Jun 24, 2011
  2. Add d3.svg.area.radial.

    mbostock committed Jun 24, 2011
  3. Merge branch 'bundle' into area

    mbostock committed Jun 24, 2011
  4. Add x0 & x1 accessors to d3.svg.area.

    Thanks for the inspiration, @strongh!
    mbostock committed Jun 24, 2011
  5. Refactor ticks implementation.

    This commit adds a new static function for computing the extent (min and max) of
    a scale's domain, simplifying the logic in the ticks functions and ensuring
    standard behavior (such as repeated values). Also, the linear ticks function is
    extracted for reuse by the pow scale.
    I opted not to reverse the tick order for descending domains; this might be nice
    but it doesn't seem required, so we might as well keep the code small.
    mbostock committed Jun 24, 2011
Commits on Jun 23, 2011
  1. Replace basis+beta with bundle+tension.

    There's already a tension parameter, and it seems reasonable to overload this
    parameter (originally intended for cardinal splines) to also apply to bundle
    splines. The new "bundle" interpolation is identical to "basis" interpolation;
    the only difference is that the tension parameter is used to straighten the
    basis spline.
    mbostock committed Jun 23, 2011
  2. Update comments for clarity.

    mbostock committed Jun 23, 2011
Commits on Jun 22, 2011
  1. Rename bundle.css.

    mbostock committed Jun 22, 2011
  2. Simplify mouseover interaction.

    mbostock committed Jun 22, 2011
  3. Add d3.svg.diagonal.radial.

    mbostock committed Jun 22, 2011
  4. Add d3.svg.line.radial.

    mbostock committed Jun 22, 2011
  5. Listen for "mousemove" on window.

    I think this gives a better experience on big monitors. :-) I've also used
    d3.timer to update the paths in case there is a backlog of mousemove events.
    I'm not sure this is necessary but in testing on a fast machine sometimes it
    processes two mousemove events and only draws the most recent one with this
    jasondavies committed Jun 22, 2011
  6. Revert "Use approximate sin/cos for faster interpolation."

    This reverts commit c5450fa.
    It turns out this approximation is not that much faster than Math.{sin,cos}; I
    think the perceived performance is more related to the responsiveness to the
    "mousemove" event.
    jasondavies committed Jun 22, 2011
  7. Use approximate sin/cos for faster interpolation.

    This particular approximation is taken from
    <> but there may well be
    better ones out there.  This seems to work nicely though!
    jasondavies committed Jun 22, 2011
  8. Hierarchical edge bundling improvements.

    The input to the layout is now an array of edges to bundle, rather than nodes.
    This eliminates the need for an `outgoing` accessor, since the links are passed
    to the bundle layout directly.
    The svg line generator now supports a beta (straightening; bundle strength)
    parameter. I haven't decided if this is the right place or the right name for
    it, but it seems like a reasonable starting point. I'm not happy with the cos &
    sin needed to produce radial lines (both here and for the diagonal projection in
    other examples), but I don't have a good alternative yet.
    This commit also tries to make the construction of the links from the layout
    nodes a bit easier to follow. The previous code was used another intermediate
    representation, and I think it's cleaner to construct the default format
    expected by the layouts. However, there's still a good chunk of code required to
    massage the JSON format into a node hierarchy and array of dependencies, so I'd
    like to find a way to simplify that, too.
    mbostock committed Jun 22, 2011
  9. Make d3.layout.bundle layout-independent.

    I've included an example of using it with treemaps.
    jasondavies committed Jun 22, 2011
Commits on Jun 18, 2011
Commits on Jun 17, 2011
  1. Minor clean ups.

    jasondavies committed Jun 17, 2011
  2. d3.svg.area: evaluate x-accessor once per element.

    I played with extracting d3_svg_linePoints but this seems simpler.
    Fixes #187.
    jasondavies committed Jun 17, 2011