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ParticleFun

Simple particle flocking simulator in Godot.

This simple flocking simuluation is implmenting the Boids priciples of seperation, alignment and cohesion.

In addition to the simple flocking it also implements simple obstacle avoidance.

The end goal would be to integrate into a projection based experiance to track people and have the boids flock around them.

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Simple particle flocking simulator in Godot

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