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Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
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Behaviors
C5
Editor
Helpers
UnderReview
Behaviors.meta
C5.meta
CHANGELOG.TXT
CHANGELOG.TXT.meta
Editor.meta
Helpers.meta
IPathway.cs
IPathway.cs.meta
License.txt
License.txt.meta
Obstacle.cs
Obstacle.cs.meta
OpenSteerUtility.cs
OpenSteerUtility.cs.meta
PathWay.cs
PathWay.cs.meta
README.TXT
README.TXT.meta
UnderReview.meta
Vector3Pathway.cs
Vector3Pathway.cs.meta

README.TXT

OpenSteer-based implementation of steering behaviors for Unity. Please read 
License.txt before using in your projects.

UnitySteer 2.0 is for Unity 3 only. This was the last revision to support Unity 2.6.1:

http://github.com/ricardojmendez/UnitySteer/tree/47df3200a47367bba0016f108be28f37fb423d1e

If you're looking for a specific version, you can look at the project tags:

http://github.com/ricardojmendez/UnitySteer/tree/v2.0.0

Assume that any code not on master branch is most definitely not ready for prime time.  
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