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Scaling object via the scale button is broken. #1075

ambrop72 opened this Issue · 1 comment

2 participants


If the scale button is used to enter a scale factor different than 100%, then each time g-code generation is performed, the scale is applied on top of the existing scaled object. For example, if I set scale to 50%, then generate g-code twice, the object in the second slicing will be at 25% size compared to the original.


Thank you very much, this was fixed.

@alexrj alexrj closed this
@alexrj alexrj referenced this issue from a commit
@alexrj Bugfix: scaling object from the plater applied scale factor over the …
…factor used in the previous slicing job. #1075
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