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ive tested this from 1.1.7 to 1.2.6 and the results are the same:
This happens in slic3r:
G1 X77.797 Y109.381 E4.14597 F1200.000
And this in cura:
G1 F1200 X66.757 Y77.075 E0.01152
First of all the three decimalplaces after the F1200 are not very useful so they should not be written into the code.
And then putting the F on the end of the line, isnt this driving a ramp towards that speed from the last speed? Why is this so and not in Cura?
Sometimes in Cura the objectskin comes out better. Maybe the ramping does that?
Need to say i use a bowden printer, some colleges got a direktextruder and it looks better.
The text was updated successfully, but these errors were encountered:
Lord2Vader
changed the title
Decimal places in speed and layer offsetting
Decimal places in speed and ramping
Apr 8, 2015
Hi,
ive tested this from 1.1.7 to 1.2.6 and the results are the same:
This happens in slic3r:
G1 X77.797 Y109.381 E4.14597 F1200.000
And this in cura:
G1 F1200 X66.757 Y77.075 E0.01152
First of all the three decimalplaces after the F1200 are not very useful so they should not be written into the code.
And then putting the F on the end of the line, isnt this driving a ramp towards that speed from the last speed? Why is this so and not in Cura?
Sometimes in Cura the objectskin comes out better. Maybe the ramping does that?
Need to say i use a bowden printer, some colleges got a direktextruder and it looks better.
The text was updated successfully, but these errors were encountered: