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Dodgeball

GitHub release Minimum BZFlag Version License

Dodgeball is a BZFlag plug-in that introduces a deathmatch-like game mode. Each time a player is killed, they respawn in a "jail" and the only way to escape from jail is to kill an enemy tank while you're in jail. The team that wins the round is the one that manages to place the rest of the enemy team in jail.

Radar image of the map
Aerial view of the map View of the map from inside a jail

Requirements

  • BZFlag 2.4.14+
  • C++11

Usage

Loading the plug-in

This plug-in does not take any configuration options at load time.

-loadplugin dodgeball

Custom Map Objects

This plug-in introduces the JAIL map object which supports the traditional position, size, and rotation attributes for rectangular objects and position, height, and radius for cylindrical objects.

# Rectangle
jail
  position <x> <y> <z>
  size <x> <y> <z>
  rotation <rot>
  color <team>
end
# Cylinder
jail
  position <x> <y> <z>
  height <height>
  radius <radius>
  color <team>
end
  • color - The team color that will spawn inside of this jail. Supported values:
    • 1 - Red Team
    • 2 - Green Team
    • 3 - Blue Team
    • 4 - Purple Team

License

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