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Changelog

[1.5.0] - 2019-03-04

Fixed

  • Assault Cannon combined with Space Cannon Offence miscalculation introduced in 1.4.0.

[1.4.0] - 2019-02-12 (h/t Joakim Andersson)

Fixed

  • Duranium Armor was not applied during the first battle round to units damaged by Space Cannon Offence.

[1.3.0] - 2019-01-11 (h/t Alex Grant)

Added

  • Mobile friendly UI by Alex Grant

[1.2.0] - 2019-01-10

Fixed

  • Morale Boost now doesn't affect Barrage Rolls.
  • Morale Boost now affects Mentak Ambush racial ability.

[1.1.1] - 2018-11-22

Fixed

  • Fix the problem where when the calculator is opened for the first time ever on the specific machine/browser, "Publicize Weapon Schematics" agenda option was not synchronized between attacker and defender.

[1.1.0] - 2018-11-06 (h/t Joakim Andersson)

Fixed

  • Jol-Nar Flagship special ability (+2 hits on 9 or 10) is now properly handled. Previously it wasn't applied at all.

[1.0.4] - 2018-10-15 (h/t Joakim Andersson)

Changed

  • When Risk Direct Hit is set, Letnev flagship is damaged before other damageable units as it can repair itself next round.
  • When Duranium Armor is active, units that were healthy at the start of the round are killed off before the ones that were already damaged. This way, one of those latter could use Duranium Armor.

Fixed

  • Letnev Flagship is now repaired at the start of the round instead of the end of it.

[1.0.3] - 2018-04-12

Fixed

  • Fleet cost calculation

[1.0.2] - 2018-04-12

Added

  • Fleet cost calculation

[1.0.1] - 2018-04-11

Fixed

  • L1Z1X Harrow application when some other game effects affected first battle round.

[1.0.0] - 2018-04-10

Initial release.

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