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Better automatic player selection #160

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136 changes: 106 additions & 30 deletions playerctl/playerctl-cli.c
Original file line number Diff line number Diff line change
Expand Up @@ -1103,49 +1103,125 @@ int main(int argc, char *argv[]) {

gboolean has_selected = FALSE;
GList *l = NULL;
for (l = available_players; l != NULL; l = l->next) {
PlayerctlPlayerName *name = l->data;
g_debug("Found player %s", name->name);
if (!name_is_selected(name->instance)) {
continue;
}
has_selected = TRUE;

PlayerctlPlayer *player = playerctl_player_new_from_name(name, &error);
if (error != NULL) {
g_printerr("Could not connect to player: %s\n", error->message);
exit_status = 1;
goto end;
}
if (select_all_players) {
for (l = available_players; l != NULL; l = l->next) {
PlayerctlPlayerName *name = l->data;
g_debug("Found player %s", name->name);
if (!name_is_selected(name->instance)) {
continue;
}
has_selected = TRUE;

if (follow) {
playerctl_player_manager_manage_player(manager, player);
init_managed_player(player, player_cmd);
} else {
gchar *output = NULL;
g_debug("Executing command %s", player_cmd->name);
gboolean result = player_cmd->func(player, command_arg, num_commands, &output, &error);
PlayerctlPlayer *player = playerctl_player_new_from_name(name, &error);
if (error != NULL) {
g_printerr("Could not execute command: %s\n", error->message);
g_printerr("Could not connect to player: %s\n", error->message);
exit_status = 1;
g_object_unref(player);
goto end;
}
if (result) {
if (output != NULL) {
printf("%s", output);
fflush(stdout);
g_free(output);
}

if (!select_all_players) {
if (follow) {
playerctl_player_manager_manage_player(manager, player);
init_managed_player(player, player_cmd);
} else {
gchar *output = NULL;
g_debug("Executing command %s", player_cmd->name);
gboolean result = player_cmd->func(player, command_arg, num_commands, &output, &error);
if (error != NULL) {
g_printerr("Could not execute command: %s\n", error->message);
exit_status = 1;
g_object_unref(player);
goto end;
}
if (result) {
if (output != NULL) {
printf("%s", output);
fflush(stdout);
g_free(output);
}
}
}

g_object_unref(player);
}
} else {
PlayerctlPlaybackStatus selected_status = -1;
PlayerctlPlayer *selected_player = NULL;

// Find first playing player
// If there is none find first paused player
// If there is none find first stopped player
for (l = available_players; l != NULL; l = l->next) {
PlayerctlPlayerName *name = l->data;
g_debug("Found player %s", name->name);
if (!name_is_selected(name->instance)) {
continue;
}

PlayerctlPlayer *player = playerctl_player_new_from_name(name, &error);
if (error != NULL) {
g_printerr("Could not connect to player: %s\n", error->message);
exit_status = 1;
if (selected_player) {
g_object_unref(selected_player);
}
goto end;
}

has_selected = TRUE;
PlayerctlPlaybackStatus status = -1;
g_debug("Requesting playback-status");
g_object_get(player, "playback-status", &status, NULL);

if (selected_player == NULL) {
selected_player = player;
selected_status = status;
if (selected_status == PLAYERCTL_PLAYBACK_STATUS_PLAYING) {
break;
}
} else if ((selected_status == PLAYERCTL_PLAYBACK_STATUS_STOPPED && status != PLAYERCTL_PLAYBACK_STATUS_STOPPED) ||
(selected_status == PLAYERCTL_PLAYBACK_STATUS_PAUSED && status == PLAYERCTL_PLAYBACK_STATUS_PLAYING)) {
g_object_unref(selected_player);
selected_player = player;
selected_status = status;
if (selected_status == PLAYERCTL_PLAYBACK_STATUS_PLAYING) {
break;
}
} else {
g_object_unref(player);
}
}

g_object_unref(player);
if (selected_player) {
if (follow) {
playerctl_player_manager_manage_player(manager, selected_player);
init_managed_player(selected_player, player_cmd);
} else if (player_cmd->func == playercmd_status && formatter == NULL) {
// reusing already retrieved status
const gchar *status_str = pctl_playback_status_to_string(selected_status);
assert(status_str != NULL);
printf("%s\n", status_str);
} else {
gchar *output = NULL;
g_debug("Executing command %s", player_cmd->name);
gboolean result = player_cmd->func(selected_player, command_arg, num_commands, &output, &error);
if (error != NULL) {
g_printerr("Could not execute command: %s\n", error->message);
exit_status = 1;
g_object_unref(selected_player);
goto end;
}
if (result) {
if (output != NULL) {
printf("%s", output);
fflush(stdout);
g_free(output);
}
}
}

g_object_unref(selected_player);
}
}

if (!follow && !has_selected) {
Expand Down