An SRD and open-source material reference site for 5th edition D&D
Open5e is a community project driven by a small number of voluneers in their spare time. We welcome any and all contributions! If you're working on content, please take a look at our style guide.
Open5e is statically generated using Sphinx, a Python-based documentation generator. The content is written in reStructuredText. If this is your first time working with reST, take a look at the syntax guide. Also, take a look at our reST editor tool recommendations.
pip install virtualenv virtualenv open5e_venv source open5e_venv/bin/activate cd open5e pip install -r requirements.txt
Then you'll be able to then do an initial build to generate the local files using the Makefile in the top of the repo.
Sphinx documentation pages are written using a markup language called reStructuredText. Once you make your changes, you simply need to rebulid using
make html, then you can preview the site in your browser at
Editing the theme
Find out if you already have npm and ruby:
npm --version ruby --version
If you don't get a
command not found error, you're ready to install sass:
gem install sass
Then cd to the template directory, install the node dependencies, and run a build.
cd _themes/open5e_red_theme/ npm install npm run build
This should build the style and launch a demo page with LiveReload for you to work against. If you want to preview your results on the 5e page, you'll need to do a clean Sphinx rebuild because the Makefile doesn't recognize changes to the theme as requiring an update:
cd open5e make clean make html