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Once there is a sink for Display-produced events I think you will be able to post-process them to make sure only one fires during a given simulation time instant.
Sometimes display will trigger twice(when it should trigger once) or once(when
it should trigger twice).
Below, I present a case where display should fire twice in state two:
evaluating this produces:
where we expect:
A counterexample:
By changing the following
to
we observe in the expected behavior of
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