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-Stockfish patch 27/02/2019
Remove skipQuiets with mate fix.
-A little improvement in experimental mcts
(thanks to original Jorg Oster idea developed after by
-Improvement (at least 30 elo) in playing strength and hard positions solving, in particular
- lmr search
- king's and pawns evaluation
Change outposts to single value Feb 8, 2019
Corrected mcts and negative contempt bugs
No skip 25/01/2019 CoffeOne and Corchess (great improvement)
Definitively corrected handicap mode
Feb 3, 2019
Less king danger if we have a knight near by to defend it.
Handicap Mode: bug corrected and great improvement
Stockfish patch Feb 1, 2019
Extend discovered checks regardless of SEE
-unified windows and linux code
-added uci option slow mover
-speeded the engine and improved its search function
-improved the handicap mode
-added mcts option (see readme file)
-Corrected Stockfish score to align it with the gui (like, for example, Komodo)
-Based on it, corrected Shashin's code
-Improved null move and lmr detection based on Shashin
-Stockfish patch 12-11-2018: Changes identified in RENAME/REFORMATTING thr
Deeply revised Shashin's theory.
Stockfish patch 11/12/2018: Replace the PassedDanger array by an equation
Fixed Shashin: now, it's like the dynamic contempt
Last Stockfish patch: "Improve Stats definition" (180801)
Fixed large pages behaviour
Android executable with static libraries for armv7 architecture.
The Shashin theory is a complete philosophy of the engine and this is only the history's bootstrap.
In my opinion, this project is very fascinating and promising, because
-the Stockfish patches can be integrated in this context
-the material, tactical and other factors can also be improved.
Every suggestion/collaboration is welcome.
Official tester: Maurizio Platino, a CCE and CCM ICCF player (https://www.iccf.com/player?id=241094)