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Popular repositories

  1. GpuRadixSort GpuRadixSort Public

    This demo sorts an SSBO composed of generic OriginalData structures according to a particular value in the OriginalData structure. This is a more practical application (for me) than a simple Radix …

    C++ 17 2

  2. My_Dual_Quaternion_Paper My_Dual_Quaternion_Paper Public

    This is my paper that wrote as a guide to myself on complex numbers, quaternions, and particularly dual quaternions.

    8

  3. render_particles_2D_GPU_p_on_p_collisions render_particles_2D_GPU_p_on_p_collisions Public

    Like "render particles 2D CPU p on p collisions", this demo will collide many particles using a quad tree compute shaders. The particles and quad tree are initialized on startup on the CPU side, bu…

    C++ 7

  4. 2D_GPU_PCollisionUsingBvh 2D_GPU_PCollisionUsingBvh Public

    This demo shows how I use GPU compute shaders to make particles collide with 2D geometry.

    C++ 1

  5. openGL_graphics_pad openGL_graphics_pad Public

    attempt 2 to create a github repo for my openGL experiments

    C++

  6. MPLAB_X_experiments MPLAB_X_experiments Public

    These are my experiments with Microchip's MPLAB X IDE and a Digilent rapid prototyping board powered by a Microchip PIC32 processor.

    C 1