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Simulation engine involving a 2D universe populated by cells and entities

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See the readme files in each of the subdirectories for more information about each of them.


  • minutiae: The library itself
  • client: A web-based thin client that can be used to view and interact with a simulation running remotely.


  • ants: A virtual, persistant, real-time ant colony. Very WIP
  • dancing_particles: An attempt at creating particles that move around together in response to hidden noise functions.
  • fish: A simulation implementation involving small swimming fish providing a good example of how to use the library.
  • liquid_gold: A generated world consisting of "ore" which is transformed into an iridescent gold fluid.
  • volumetric Exploration of volumentric rendering or 3D noise data using WebGL