Aeon Garden is a stylish, simple artificial life simulation. Creatures are born, eat, mate, and die in a virtual tank; their attributes can be passed on to their offspring, and mutations occur along the way, so every tank will evolve differently. Aeon Garden is meant to be a passive experience, something you leave on in the background while you're doing other things.
If you'd like to contribute, please contact me @amiantos on Twitter or some other way.
- Watch abstract creatures swim around and live their tiny lives in a virtual tank
- Running tanks generate pleasing ambient sounds
- Customize tank settings (food level, food spawn rate, and more)
- Mark creatures as 'favorites' to persist them between tanks
- Cross-platform support
Video & Screenshots
These screenshots are from the tvOS version.
Like Numu Tracker, Aeon Garden is both a learning project and a labor of love. I've always loved little artificial life simulations, no matter how rudimentary. Aeon Garden is also helping me learn more things: SpriteKit, GameKit, CoreData with CloudKit, creating views and constraints programmatically, more elaborate view animations, better code organization, and cross-platform development.
git clone https://github.com/amiantos/aeongarden.git
- Pick a target