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AudioLoad.hs
AudioPlay.hs
FFT.hs
GenerateTunnel.hs
Main.hs
README.md
RenderSky.hs
RenderState.hs
RenderTunnel.hs
State.hs
Tunnel.hs
game-pilot.cabal
screen.png
test-blackdog.flac

README.md

Audiopilot

An "active music listening game". It just takes an audio file as an argument (flac, ogg etc: anything handled by libsndfile) and lets you fly around a tunnel based on the audio, while the song is playing.

Here is a video of it in action: https://www.youtube.com/watch?v=zDImm36ousc