The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, Server 2008 R2), x86 only
- Linux (various distributions), x86 and x86-64
- OSX 10.6 ("Snow Leopard") or greater, x86 and x86-64
You may find that other platforms work, but these are our "tier 1" supported build environments that are most likely to work.
Note: Windows users should read the detailed getting started notes on the wiki. Even when using the binary installer the Windows build requires a MinGW installation, the precise details of which are not discussed here.
To build from source you will also need the following prerequisite packages:
- g++ 4.4 or clang++ 3.x
- python 2.6 or later (but not 3.x)
- perl 5.0 or later
- gnu make 3.81 or later
Assuming you're on a relatively modern *nix system and have met the prerequisites, something along these lines should work.
$ wget http://static.rust-lang.org/dist/rust-0.5.tar.gz $ tar -xzf rust-0.5.tar.gz $ cd rust-0.5 $ ./configure $ make && make install
You may need to use
sudo make install if you do not normally have
permission to modify the destination directory. The install locations
can be adjusted by passing a
--prefix argument to
configure. Various other options are also supported, pass
for more information on them.
make install will place several programs into
rustc, the Rust compiler;
API-documentation tool, and
cargo, the Rust package manager.
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
The tutorial is a good starting point.
========================== Steps for Android Target addtion =======================
setup android ndk standalone tool chain with platform=14 option
Android NDK can be downloaded from http://developer.android.com/tools/sdk/ndk/index.html
example command to setup standalone tool chain:
~/work/toolchains/android-ndk-r8c/build/tools$ ./make-standalone-toolchain.sh --platform=android-14 --install-dir=/home/ubuntu/work/toolchains/ndk_standalone --ndk-dir=/home/ubuntu/work/toolchains/android-ndk-r8c
Download rustc from git repository
a. git clone http://github.com/webconv/rust.git
b. cd rust
c. mkdir build
d. cd build
Create Makefile using CMake
cmake ../ -DTargetOsType=android -DTargetCpuType=arm -DToolchain=path_of_standalone_toolchain_dir
Build libuv and llvm
Create Makefile again (the Makefile made in step 3 does not contain information of llvm)
Build Rustc ( make and make install have been separated)
b.make install [ it will copy ARM libraries into /usr/local/lib/rustc/arm-unknown-android/lib
How to cross compiler
rustc --target arm-unknown-android hello.rs
How to run on Android
use adb -e push command to push all arm libs as specified in 6 b
push your binary
run using adb shell