- Seattle, WA
- Joined on
Feb 7, 2011
- graffiti 15 Graffiti is a high-performance rendering engine built specifically for the Reach profile on top of XNA/Monogame with a very specific feature set
- graffiti.ui 1 Platform-independent UI layer for Graffiti
- Afterthought 0 An open source .NET compile-time code amender.
- Moments 0 A Snapchat clone built with Xamarin.Forms and Microsoft Azure.
- apitrace 0 Tools for tracing OpenGL, Direct3D, and other graphics APIs