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(#13)"}},{"before":null,"after":"bec89d2a413de7a99a5c54e229b779db72e6b619","ref":"refs/heads/imgui-texture-interface-rebase","pushedAt":"2023-08-14T16:30:35.000Z","pushType":"branch_creation","commitsCount":0,"pusher":{"login":"anchorlightforge","name":"Nico","path":"/anchorlightforge","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/55258193?s=80&v=4"},"commit":{"message":"Imgui Texture Interface - Rev. 4 (#13)\n\n* [REMIX-1928] Remove requirement for mesh prims to be sorted before light prims.\r\n\r\n* Fixed an issue in get_env.py that could make the build fail\r\n\r\n* Adding optional CPU fallback for RTXIO\r\n\r\n* [REMIX-1809] Remove default animationPose from skeleton capture\r\n\r\n* [REMIX-1916] Support more than 4 bones per vertex.\r\n\r\n* Support analytical light in NEE cache\r\n\r\n* [REMIX-1702][REMIX-1870] Fix anti-culling bugs and enable Anti-Culling test by default\r\n\r\n* Fixed maxVertex\r\n\r\n* Fix some slang warnings in shader code\r\n\r\n* REMIX-1685: Updated usage bit for OMM buffers passed to BLAS build\r\n\r\n* Added a debug view for DLSS bias mask\r\n\r\n* Fix boundary artifacts caused by restir gi boiling filter\r\n\r\n* [REMIX-1780] fix material hash for materials with multiple overrides\r\n\r\n* Cleanup old omni client dependency\r\n\r\n* Updated readme about issue in recent Meson\r\n\r\n* [REMIX-1973] Reflex PCL Stat Fixes\r\n\r\n* [REMIX-1972] manually checking for new light attribute format\r\n\r\n* Fix emissive particle mask and write particle attenuation into shared bias color mask\r\n\r\n* Incorporate code review\r\n\r\nrtxoptions.h:\r\n- Removed redundant getter to use direct value of textureGridThumbnailScale\r\n\r\ndxvk_imgui.cpp:\r\n- Preserved intended separation between Unique Object Search Distance and Vertex Color Strength\r\n- Removed additional sliders from Legacy GUI (Force Cutout Alpha is now included in the main GUI's Texture Parameters category)\r\n- Added comment explaining Unindent/Indent workaround applied to legacy GUI\r\n\r\ndxvk_imgui_about.cpp:\r\n- Added to Github Contributors credits\r\n\r\nhttps://github.com/NVIDIAGameWorks/dxvk-remix/pull/30#pullrequestreview-1559760157\r\n\r\n* Update build.yml\r\n\r\nRevert build.yml change\r\n\r\n---------\r\n\r\nCo-authored-by: Mark Henderson \r\nCo-authored-by: Sascha Sertel \r\nCo-authored-by: Ilya Terentiev \r\nCo-authored-by: Yaobin Ouyang \r\nCo-authored-by: Xiangshun Bei \r\nCo-authored-by: pkristof \r\nCo-authored-by: Alex Dunn \r\nCo-authored-by: Riley Alston ","shortMessageHtmlLink":"Imgui Texture Interface - Rev. 4 (#13)"}}],"hasNextPage":true,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAAEL2GQxQA","startCursor":null,"endCursor":null}},"title":"Activity · anchorlightforge/dxvk-remix"}