Skip to content
Permalink
Browse files

Add Zombie Stand Up asset.

  • Loading branch information...
andreduvoisin committed May 29, 2019
1 parent 332cef4 commit d2c77da7c094bc6f0aeac5764af8a259d6f9d7d9
Showing with 9 additions and 2 deletions.
  1. +3 −0 assets/Zombie Stand Up.ceasset
  2. +3 −0 assets/Zombie Stand Up.fbx
  3. +3 −2 engine/main/Main.cpp
Git LFS file not shown
Git LFS file not shown
@@ -93,9 +93,10 @@ GLuint g_uiTextureUnit = -1;
GLuint g_uiTextureID = -1;

std::vector<const char*> g_assetNames = {
"assets/Quarterback Pass.ceasset",
// "assets/Quarterback Pass.ceasset",
// "assets/Thriller Part 2.ceasset",
// "assets/Standing Walk Forward.ceasset"
// "assets/Standing Walk Forward.ceasset",
"assets/Zombie Stand Up.ceasset"
};

CE::AssetImporter* g_assetImporter;

0 comments on commit d2c77da

Please sign in to comment.
You can’t perform that action at this time.