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Code for Paper: An Approach to Construction of a Deterministic Parallel Programming System Based on Monotonic Objects

This is full Kotlin code of the example in Figures 2 and 3 in the paper (in Russian):

  • Алексей И. Адамович, Андрей В. Климов. Подход к построению системы детерминированного параллельного программирования на основе монотонных объектов // Вестник СибГУТИ. — 2019. — № 3. — 13 с. — ISSN 1998-6920. — (Accepted, publication pending). — (PDF of authors' version)

The notion of monotonic class and object is motivated and defined in the paper and illustrated by this example. The beginning and end of the code used in figures are marked with comment lines ///////:

The monotonic class longM implements the notion of I-structure [Arvind et al 1989], that is an object with a Long field that changes monotonically from the initial "undefined", "unready" state to a state "defined" with a Long value by method set and then possibly to the "overdefined", "contradictory" state by another invocation of set with an unequal value, implemented as an exception. The get method suspends the current coroutine if the object is in the "unready" state, until it becomes "defined" after an invocation of set.

The implementation is based on Kotlin coroutines, that are lightweight parallel threads. A coroutine is a stack of functions (methods) marked with suspend modifiers and possibly regular functions (methods), which the last suspend function have called. The first stack frame of a coroutine is the argument of the launch or runBlocking library functions. The launch function creates a new coroutine, which will be started in parallel later when a free core thread is available.

Each LongM object uses an own private object of class Suspender in the unready field. This object keeps a queue of the coroutines that have been suspended by an invocation of the suspend method (in the statement unready?.suspend()). The suspended coroutines are released by the releaseAll method. Notice that suspend and releasedAll are analogous to the wait and notifyAll standard methods in Java.

The file Fib.kt demonstrates the use of LongM monotonic objects for computation of Fibonacci numbers in linear time due to memoization of the numbers in the LongM objects.


Code for Paper "An Approach to Construction of a Deterministic Parallel Programming System Based on Monotonic Objects"






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